Designing a Lovable Loser: How Baby Steps Made Nate the Most Pathetic (and Endearing) Protagonist
devcharacterdesignindie

Designing a Lovable Loser: How Baby Steps Made Nate the Most Pathetic (and Endearing) Protagonist

ggame play
2026-02-04
12 min read
Advertisement

Learn how Baby Steps turned whining into warmth — a practical game-design breakdown of Nate’s visuals, animation, and voice. Apply these steps today.

Advertisement

Related Topics

#dev#characterdesign#indie
g

game play

Contributor

Senior editor and content strategist. Writing about technology, design, and the future of digital media. Follow along for deep dives into the industry's moving parts.

Advertisement
2026-02-04T02:32:41.899Z